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317 Name: !WAHa.06x36 : 2006-09-28 08:48 ID:Heaven [Del]

>>315

Read the earlier posts about how to work around that.

>>316

No, it's not that easy, since the drawing is done with OpenGL. The 2.0 alpha has some trickery to produce prettier zoomed out pictures, though.

If you're referring to the zoomed in pictures, those are intentionally left pixelized, because I, at least, want to actually see the pixels in a picture when I zoom it.

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