I've been doing a little work on a cross-platform SDL version in some bits and scraps of spare time. I'm using the OpenGL code to render the game, of course. But from here, I don't know whether I should be porting the old menu code or just hacking together a new menu. What's the origin/license of this menu code? I couldn't immediately tell. If it's legally unencumbered, I might think about porting it. I've already thrown together a little class to let me render the fonts...