YKK Forum

YKK-based game

I believe there was already discussion about game based on YKK theme. I can remember that my conception was a good old drawed quest, just like The Dig or Full Throttle (yes, I'm Lucas Games fan) - with lot of well-drawn backgrounds in manga style, charming relaxing music, set of riddles and simple problems based on storyline, all heroes and such. There should be some tricky plot, like in manga - elusive and misterious, when solving problems gives us some clues about story, revealing some answers or creating even more questions =)
When I keep thinking about it, I begin to dream about that maybe sometime in future.. When manga ends.. Ashinano-sensei will get the same idea and participate in creation of such a game. Something unusual, and yet relaxing and charming as manga itself.
Aww, my poor imagination... poor me.

- Drake
Thursday, November 3, 2005

Whoa! YKK games would be pretty laid-back.

As mentioned, a coffee-shop game? (snore)
A Taapon-candle-flying simulation game?

Maybe an Alpha-travel game. Shoot all the signs along the way. buy stuff in Yokohama. Astral travel jump?

Or a Nai-plane flying game? Drop stuff off to various characters. Take characters for rides.

A Kokone-delivery game? dodge Maruko or shoot her?

- Kerry
Thursday, November 3, 2005

A YKK racing game?


Win the race. Get money. Upgrade your bike. ^^

- painsama
Thursday, November 3, 2005

Hey hey, talking about something like YKK, have anyone tried Natsume's Harvest Moon series? You know, that farming and living with the village people games? I've been liking them since childhood. through the SNES up to the latest generation console.

They say the gamecube version (Harvest Moon: A Wonderfull Life)futures the greatest flexibility of all the series. Though, it's not like I can get a hold of this game... No gamecube dealers around my place, too bad.

Well.. If you're trying to dig something like YKK in the gaming world, try harvest moon. They're good. >_' d (Though, not the PS2 version, it is worse compared to the SNES version)

This is a list of good Harvest Moon games:
-Harvest Moon(SNES)
-Harvest Moon:Back to Nature(PSone)
-Harvest Moon:A Wonderful Life(Gamecube)<--the best

You can check more on http://www.hmfarm.com/ , if I'm not wrong about the link.

Still, if you have a gamecube, you must try the gamecube version... It really is a waste if you can't play it even if you have a gamecube.

They also release A Wonderful Life in the PS2, but only in Japan... To bad...

- Jax
Thursday, November 3, 2005


Whoever drinks 80% of the coffee first, wins.



- dDave
Thursday, November 3, 2005

I like games!

- Ryo_hakusho
Thursday, November 3, 2005

dDave, so you were refering to this one ^^:


- painsama
Thursday, November 3, 2005

I may say, a YYK coffeshop simulator could be more interesting that it seems at first glance....

Running around the coffe shop, alternatively counter and clockwise without getting dizzy.

Holding rakes by one end as long as one can.

The challenge of taking photographs without being captivated by the landscape/scenery... extra points for each ten shots taken...

How to serve the clients flawlessly while recovering from a protein-induced hangover.... extra points for chatting coherently!

Scavenging the surroundings in search of suitable construction materials... extra points for each beverage dispensing machine still working spotted!

Same as before, but in search of a spring of sweet water... don't get scared of watergod-like fungus!

The great Getsukin's playing skills contest, measured by using a Kokone's daydreaming index.

And the final test, returning home in a thunderstorm, while dodging the lightnings... if you get hit you will have to go to Sensei's place and restart the game...

- DavidF
Friday, November 4, 2005

Sounds like The Sims to me.

- tongHoAnh
Friday, November 4, 2005

I think that a slow-paced "manager"-type of game would best fit the YKK athmosphere.

Anyone who played Transport Tycoon in this kind of lazy, nothing-to-do fashion will know what I'm talking about.

Harvest Moon also has this kind of feel, but not at the beginning, when you've got too much to do every day.

- Radomir Dopieralski
Friday, November 4, 2005

A YKK slow-paced management game would be great... I want to try that.

But, when I thought of it again, it worries me... Because there have always been controversial issues concerning movies/animations made into games, or vice versa.

Now that YKK has been made into anime, if they make a game out of YKK, I don't want it to be just a game to promote their main products(in this case, YKK's animation/manga) like some other companies did.. I've seen numbers of these promotional games and mostly are badly done...

But, anyway, let's hope a YKK game wouldn't turn out bad like what I just mentioned.

- Jax
Friday, November 4, 2005

A YKK game would have to be a puzzle game for sure (think Myst, only with cute girls)! You play an original character, and explore the YKK world, and perform specific tasks (eg Oh no! Alpha forgot to buy coffee: travel to Yokohama and return before anyone finds out. You have 1 month to complete this mission :p).

I would play it!

A YKK doujin fighter (eg Melty Blood, Eternal Fighter Zero) would be a funny sight too. Kokone's special move: Mysterious Record Frisbee :p

- Elric of Grans
Sunday, November 6, 2005

I'll buy David F's game. And kick ass on it too...

- terry
Sunday, November 6, 2005

I think a survival-kinda game is quite nice for Ykk setting. Along the story, I've seen many chapter involving Alpha doing mechanical/maintainance works. I think it is resulted from the fact that she didnt earn much from selling coffee. So let's say you are given a game in which you, as alpha have to:

1) sell coffee, though you wont get much money from that (only source of money)
2) try to stay alive and clean. this will interfere with you job, because it takes time.
3) handle situations that keep popping up, like you get to repair the coffee shop while (almost?) not being able to earn a darn meanwhile or you got struck by lighting and was only able to operate in 50% effectivity in 1-2 weeks.
4) this part is not so fit but what the heck: keep your sanity in check by traveling the surrounding

- tongHoAnh
Monday, November 7, 2005

Hey, wait a minute, isnt ths The Sims?

- tongHoAnh
Monday, November 7, 2005

YKK - The Misago Edition:

Run naked through the woods and scare little children. But don't get spotted by adults.

Hm, sounds like a Getchu title...

- Beaker
Sunday, November 13, 2005

YKK - The Misago, 2nd Edition:
Instead of scaring children, try to befriend with them and not get spotted by adults. (and lure them away from home into the woods, and... :)

- tongHoAnh
Monday, November 14, 2005

Speaking of laid back games...


Imagine Alpha flying through the blue sky, leading clouds hither and thither. :)

Beautiful game. This is the kind of game I would expect to be made of YKK.

- baltakatei
Friday, December 2, 2005

Thanks for the tip. This is a really nice game. (Always playing Quake, HL2 and RTCW is getting boring...)

And judging from the game files, it might be possible to mod Alpha's "flying-dream-body" into the game...

- Beaker
Sunday, December 4, 2005

Why not an RPG with minigames though out?

Though the Misago game sounds like it would be fun.
Catch fish, scare children for fun, try not to scare children, avoid adults, explore the undersea ruins of a dieing civilitation...

Alpha, explore the world of her time, Race motor scooters, swim, see how much animal proteins you can ingest before becoming ill. Run the coffee shop on a busy day. Learn to haggle while on shopping trips.

I'd play if the world were 3d and had good graphics. *sigh* that will be the day.

- BlindWanderer
Sunday, December 4, 2005

Hm, RPGs... Well, in Morrowind you have to travel a lot to solve the quests. (And there are tons of interesting books to read.) So a Kokone-mod for the player would be very fitting.

And with the construction set it would be easy to create the landscape and some delivery-missions...

- Beaker
Monday, December 5, 2005

Not to stray too far off topic, but does anyone have the Cloud game available? According to their forum, the server is down at this time

- Doulish
Tuesday, December 6, 2005

Thank you for introducing the Cloud game. I am not very interested in computer games in general, but this one is simply impressive. The relaxing atmosphere does remind me a lot of the feeling of reading YKK with a warm cup of coffee. A pity that my PC is not exactly a top-of-the-line model, and I have to reduce the resolution of my monitor for better performance.

By the way the installer can be found here:

- Doraneko
Tuesday, December 6, 2005

Hey, aren't we all losing a little bit of perspective, though? I'm reminded of people who watch the weather channel to find out what it's like outside. Isn't a large part of the message of YKK to go outside, to take some time from all the "business" we insulate ourselves with, and experience the weather for itself? Don't get me wrong, I too think a YKK would be quite amusing, and might even play it myself, but I think the game would be truest to the spirit of YKK (ironically) if after a little while it reminded me to take some time out from it, to have a cup of tea, or chat with an old friend. To experience a living haiku. In fact, I'm going to turn off my computer right now, and settle down into the moment. ^_^ Cheers, everyone, -Tait

- taitcha
Tuesday, December 6, 2005

Well, the manga doesn't have "stop reading, go outside" written on every second page, but it passes the message. Maybe you could do the same with the game? :)

- Radomir Dopieralski
Wednesday, December 7, 2005

A game with message "Stop playing! You need to get a life." popping up every minutes maybe ;P

- tongHoAnh
Thursday, December 8, 2005

Hi Everyone

I like your ideas, especialy the MISAGO games
sounds like good fun.

But for YKK-based game I think about game like Princess maker 2.
It would have two parts

1. Coffee shop mangement strategy
2. Adventures and shopping trips with events outside of Coffe shop

It is also true about the "real life" thing. This game should not bind
someone to the computer, but i think better solution, than "pop up", is to allow
to run this game only 30 minutes per day. You can play 30 minutes then game will
remind You to live Your own life too. And You can go out for Your own adventures.

See you.

- Peter Pastorek
Thursday, December 8, 2005

How about managing your coffee shop in sort of "real time" -- you'd have only a maximum of one customer a day, and he/she'd never stay loger than half an hour, no matter how hard you tried to make him/her stay...

- Radomir Dopieralski
Thursday, December 8, 2005

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