#ifndef __SPRITES_H__ #define __SPRITES_H__ #include "Graphics/RLEBitmap.h" extern const RLEBitmap Star1_0; extern const RLEBitmap Star2_0; extern const RLEBitmap Star3_0; extern const RLEBitmap Star4_0; extern const RLEBitmap Star5_0; extern const RLEBitmap Star6_0; extern const RLEBitmap Star7_0; extern const RLEBitmap Star1_1; extern const RLEBitmap Star2_1; extern const RLEBitmap Star3_1; extern const RLEBitmap Star4_1; extern const RLEBitmap Star5_1; extern const RLEBitmap Star6_1; extern const RLEBitmap Star7_1; extern const RLEBitmap Star1_2; extern const RLEBitmap Star2_2; extern const RLEBitmap Star3_2; extern const RLEBitmap Star4_2; extern const RLEBitmap Star5_2; extern const RLEBitmap Star6_2; extern const RLEBitmap Star7_2; extern const RLEBitmap Star1_3; extern const RLEBitmap Star2_3; extern const RLEBitmap Star3_3; extern const RLEBitmap Star4_3; extern const RLEBitmap Star5_3; extern const RLEBitmap Star6_3; extern const RLEBitmap Star7_3; extern const RLEBitmap Star1_4; extern const RLEBitmap Star2_4; extern const RLEBitmap Star3_4; extern const RLEBitmap Star4_4; extern const RLEBitmap Star5_4; extern const RLEBitmap Star6_4; extern const RLEBitmap Star7_4; extern const RLEBitmap Star1_5; extern const RLEBitmap Star2_5; extern const RLEBitmap Star3_5; extern const RLEBitmap Star4_5; extern const RLEBitmap Star5_5; extern const RLEBitmap Star6_5; extern const RLEBitmap Star7_5; #endif