#ifndef __HSV_H__ #define __HSV_H__ #include "Pixels.h" // h is 0..1536, and repeats outside that range. // s,v, and l are 0..255, and values outside that range are clamped. Pixel Hue(int h); Pixel HSV(int h,int s,int v); Pixel HSL(int h,int l,int s); #endif